Search found 610 matches

by Eric
Thu Jun 10, 2010 6:50 pm
Forum: ADRIFT 3.9 and 4.0
Topic: POLL: Parser in IF - love it or leave it?
Replies: 23
Views: 9125

That's a great article by Emily. I agree with most of what she says. For instance, one of the things I dislike about writing If is feeling I have to come up with snappy responses for every nonsensical command a player (who is trying to break the game) might type. And also, it is annoying that parse...
by Eric
Thu May 20, 2010 6:55 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Default colours
Replies: 13
Views: 5683

I don't know. I like the green on black actually since the first computers I used showed green text on a black background. It seems appropriate for text games. But I suppose black on white as the default would suit more players.
by Eric
Thu May 20, 2010 4:40 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Adrift Critique
Replies: 63
Views: 26596

Eric's got a point. Of course it is absolutely great if the author of a game takes into consideration every single possibility of handling an object, But being an author I have the right, I feel, to assume that when the text reads: On the table you find a diary and history book, the player will try...
by Eric
Wed May 19, 2010 6:28 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Adrift Critique
Replies: 63
Views: 26596

I just looked in on the Forum and just as well since I am so out of practice with ADRIFT that I wouldn't have been able to give the detailed answer Duncan just did. I think he is correct that like many ADRIFT "parser problems" it is in reality an authoring problem. Yes, someone who knows the system...
by Eric
Mon May 17, 2010 9:36 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Adrift Critique
Replies: 63
Views: 26596

Yeah, what I was saying myself was that the parser problems strike me as trivial and totally unlike a film being out of focus etc. To people who are really into the technical aspects and into programming maybe the parser responses do hit them that way, but not me. When I start a game I pretty much ...
by Eric
Mon May 17, 2010 3:20 am
Forum: ADRIFT 3.9 and 4.0
Topic: Adrift Critique
Replies: 63
Views: 26596

In my opinion some interactive fiction enthusiasts tend to be a little too obsessed with parsers. The subtlties of parsers are, I think, more interesting from a programmer's standpoint than a player's. I only discovered interactive fiction a few years ago, long after its commercial heyday. The way ...
by Eric
Sun May 16, 2010 8:10 pm
Forum: ADRIFT 5.0
Topic: .TAF Examples
Replies: 4
Views: 1668

Thanks very much. I didn't notice that and it is very useful to be able to see the library in the generator.
by Eric
Sun May 16, 2010 7:10 pm
Forum: ADRIFT 5.0
Topic: .TAF Examples
Replies: 4
Views: 1668

Are there any .taf files available, like the sample conversation included in the most recent download, that would illustrate other new features, particularly the tasks? I think it would be helpful to include some when the next version is ready, at least for people like me who are better at looking ...
by Eric
Mon May 10, 2010 7:19 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Is Adrift finally dead?
Replies: 68
Views: 24433

I just remarked on my first look at v5 elsewhere but for a start it seems to be very logically and consistently laid out and you can pretty much see right away everything you need to see. There aren't layers and layers of menus with hidden stuff. The tasks seem to be vastly improved, albeit I am go...
by Eric
Mon May 10, 2010 7:07 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Forum Problem
Replies: 6
Views: 2331

I keep looking in but the problem has been lack of time rather than lack of interest. Interactive Fiction requires quite a bit of time even to play let alone write and I suspect that's a leading cause of folks vanishing. Adrift certainly makes authoring as fast as possible (for us non-programmers a...
by Eric
Sun May 09, 2010 2:56 am
Forum: ADRIFT 3.9 and 4.0
Topic: Forum Problem
Replies: 6
Views: 2331

Thanks everyone. With Campbell's assistance I think things have been straightened out.
by Eric
Mon May 19, 2008 5:39 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Other formats > ADRIFT? - Not considered as good as other Int-Fic?
Replies: 21
Views: 5332

I don't think RAIF hates Adrift. Adrift games have finished quite high in recent Comps and compare the number of Adrift games entered, and the number of Adrift authors, to, say Inform games and authors. If as many people were working with Adrift and entering maybe an Adrift game would've actually w...
by Eric
Mon May 19, 2008 12:18 am
Forum: Drifting Off-Topic
Topic: Stick with ADRIFT? - To drift or not to drift
Replies: 10
Views: 2361

Rotter, I just released an Inform7 version of that Doom Cat game I did for the one hour comp. The little problem though is that I did the Adrift game in an hour and the Inform version took...um...two years...and it's just cobbled together. I guess it kind of works, but I'm not sure why. :blush: I m...
by Eric
Sun Feb 10, 2008 12:43 am
Forum: ADRIFT 3.9 and 4.0
Topic: Expanding the audience for interactive fiction
Replies: 3
Views: 906

Thanks for the header correction! I really think that the concept of interactive fiction is viable I mean, why not? You don't interact with books and movies so it's something different. And the news story shows that there are people outside the game community who think so too. Usually, for somethin...
by Eric
Fri Feb 08, 2008 5:30 pm
Forum: ADRIFT 3.9 and 4.0
Topic: Expanding the audience for interactive fiction
Replies: 3
Views: 906

Did anyone see this article in The Guardian? http://books.guardian.co.uk/news/articles/0,,2253301,00.html Obviously video games for the P.C. are not text adventures, but mystery games, aimed at adults who don't usually play video games, involving thinking more than shooting, sounds a lot like inter...