Search found 53 matches
- Thu Jun 14, 2012 1:35 am
- Forum: Game Discussions
- Topic: Remove or retrieve passwords
- Replies: 7
- Views: 5910
Remove or retrieve passwords
Any idea on how to retrieve the password from a v.4.0 TAF file, or simply remove the PW altogether? I was thinking about revising a couple of my old games but they are password protected and I can't remember the passwords. Someone here posted that they were able to accomplish this, but no details we...
- Mon Jan 23, 2012 2:56 am
- Forum: ADRIFT 5.0
- Topic: Scripting language
- Replies: 5
- Views: 1031
Scripting language
I was wondering, Campbell, if you have considered adding a scripting language to ADRIFT. I believe you're using visual studio for development and there are a few implementations such as Python for VS that let you easily add scripting to a project. Obviously, games could be developed without utilizin...
- Sun Jan 22, 2012 5:40 am
- Forum: General IF
- Topic: The Charm of Old School Adventures
- Replies: 10
- Views: 5528
Re: The Charm of Old School Adventures
Charm, eh? Like, the "charm" of getting a flaky game to run on an interpreter or emulator then discovering a crucial feature like "save" doesn't work? Or the "charm" of the two-word parser? Or perhaps you speak of the "charm" of tracking down a hard-to-find game, only to find it in some weird Apple ...
- Sat Jan 21, 2012 5:36 am
- Forum: General IF
- Topic: Adventure Creation Tips for Newcomers
- Replies: 20
- Views: 25743
Re: Adventure Creation Tips for Newcomers
In 1993 Graham Nelson wrote the Player's Bill of Rights which is an excellent guideline for developers. 1. Not to be killed without warning At its most basic level, this means that a room with three exits, two of which lead to instant death and the third to treasure, is unreasonable without some hin...
- Sat Jan 21, 2012 5:15 am
- Forum: General IF
- Topic: What "commercial" IF game had a BIG impact on your life?
- Replies: 20
- Views: 12085
Re: What "commercial" IF game had a BIG impact on your life?
The first computer game I owned was Zork III. A number of years ago I found a thick notebook I kept while playing it. I also had assembled a particular puzzle in legos (it involved pushing blocks) and used the movable bricks to represent which blocks I had pushed. Hitchhikers Guide to the Galaxy con...
- Sun Nov 27, 2011 1:57 am
- Forum: ADRIFT 5.0
- Topic: Layered graphics?
- Replies: 6
- Views: 1920
Re: Layered graphics?
In anticipation of such a feature, it would behoove authors to use images in PNG format.
- Sat Nov 26, 2011 1:00 am
- Forum: ADRIFT 5.0
- Topic: Expressions?
- Replies: 1
- Views: 505
Re: Expressions?
Oh never mind, I found the solution on the wiki. The really obscure example in the developer isn't helpful.
- Fri Nov 25, 2011 4:21 pm
- Forum: ADRIFT 5.0
- Topic: Expressions?
- Replies: 1
- Views: 505
Expressions?
How can I use arrays to print out a random text in a conversation? I tried several things with expressions last night and it seemed like the runner would hang whenever I tried them.
- Thu Nov 24, 2011 6:32 pm
- Forum: General IF
- Topic: IF Article I wrote
- Replies: 3
- Views: 1995
Re: IF Article I wrote
A lens is what they call articles on Squidoo. I think because it focuses on a topic? Writers there are called "Squids".
- Thu Nov 24, 2011 3:42 am
- Forum: General IF
- Topic: IF Article I wrote
- Replies: 3
- Views: 1995
IF Article I wrote
I wrote an article about Interactive Fiction on Squidoo, here: http://www.squidoo.com/interactive-fict ... n-art-form. Please check it out and make sure to "like" it!
-dave
-dave
- Thu Nov 24, 2011 3:37 am
- Forum: ADRIFT 5.0
- Topic: Materia Magica
- Replies: 1
- Views: 405
Re: Materia Magica
I met my wife on the MUD Medievia. Sounds similar, but it sounds like this one has more classes and races.
- Wed Nov 23, 2011 8:49 pm
- Forum: ADRIFT 5.0
- Topic: ADRIFT Wiki
- Replies: 51
- Views: 40885
Re: Wiki Manual
Is a Wiki Manual a Wikanual? Or a Maniki? Wikanual sounds like a flower, but Maniki just sounds wrong somehow. On so many levels.
- Wed Nov 23, 2011 8:46 pm
- Forum: ADRIFT 5.0
- Topic: Append alternate description
- Replies: 4
- Views: 827
Re: Append alternate description
OK I created a test game where I cant seem to get it to show my alternate descriptions and emailed it to you.
- Wed Nov 23, 2011 6:45 pm
- Forum: ADRIFT 5.0
- Topic: Append alternate description
- Replies: 4
- Views: 827
Re: Append alternate description
I'll see if I can reproduce it. I ended up working around it so I will try to reproduce the issue.
- Wed Nov 23, 2011 6:44 pm
- Forum: Game Discussions
- Topic: Muppet Shakespeare
- Replies: 10
- Views: 4793
Re: Muppet Shakespeare
I won't really have to. Most of the game takes place prior to the show.