Search found 1012 matches
- Sat Apr 18, 2020 3:43 am
- Forum: ADRIFT 5.0
- Topic: How to customise ..character doesnt appear to understand..
- Replies: 1
- Views: 401
Re: How to customise ..character doesnt appear to understand
You can use alternate restrictions with text overrides so you should be able to use restrictions like "The player character must be in conversation with Arya" to change the output. (I'm not on windows at the moment so I can't check it works).
- Wed Apr 01, 2020 12:13 pm
- Forum: ADRIFT 5.0
- Topic: Card Games and Dice Games
- Replies: 6
- Views: 617
Re: Card Games and Dice Games
You will need at least one task for each of the possible outcomes, then execute them from the actions of the main task. The Yahtzee would be tested first, setting a flag variable when a task passes so that the lower-scoring tasks can be aborted by a restriction to prevent multiple results. Failing r...
- Wed Apr 01, 2020 1:39 am
- Forum: ADRIFT 5.0
- Topic: Card Games and Dice Games
- Replies: 6
- Views: 617
Re: Card Games and Dice Games
For a dice game you just need to have a variable for each die and use the rand(1,6) function to set each one for each turn. Then you just need to call a series of tasks that determine what the outcome of the roll is. A full simulation of a card game is much more complex but can be done. You would ne...
- Wed Mar 25, 2020 4:10 am
- Forum: Drifting Off-Topic
- Topic: How's the apocalypse treating you all?
- Replies: 56
- Views: 5519
Re: How's the apocalypse treating you all?
There have only been 170 cases in South Australia so far, and only 1 in the part of the Adelaide hills that I live in. The borders between the states have just been closed and all the restaurants and cafes have been restricted to takeaway only. The only places that people are allowed to gather in nu...
- Sat Mar 14, 2020 11:22 pm
- Forum: ADRIFT 5.0
- Topic: Updated StandardLibrary
- Replies: 81
- Views: 18157
Re: Updated StandardLibrary
OK, I've downloaded your example and added this to my to-do list.
- Sat Mar 14, 2020 3:26 am
- Forum: ADRIFT 5.0
- Topic: Dealing with libraries
- Replies: 3
- Views: 754
Re: Dealing with libraries
1. If you manually edit the library .amf file with a text editor you must remember to update the "<LastUpdated>" date and time of each item altered so that ADRIFT knows that it needs to be updated. 2. The <LastUpdated> datetime at the start of the library must also be later than the one of the file ...
- Mon Mar 09, 2020 9:07 am
- Forum: ADRIFT 5.0
- Topic: Updated StandardLibrary
- Replies: 81
- Views: 18157
Re: Updated StandardLibrary
I have tested all my games on ADRIFT v.36 with saabie's updated Standard Library loaded. Of my 8 released games and one WIP, all but three load and run OK, a couple with some modifications to a few tasks as in previous messages. The three that do not load and run are THE AXE OF KOLT, DIE FEUERFAUST...
- Mon Mar 09, 2020 3:14 am
- Forum: ADRIFT 5.0
- Topic: Is it possible to evaluate a calculation in a restriction?
- Replies: 2
- Views: 560
Re: Is it possible to evaluate a calculation in a restrictio
What's the !> supposed to do? != is not equal but there is no !> listed in the wiki. If you want not greater than then use <= for less than or equal.
- Sun Mar 08, 2020 3:47 am
- Forum: ADRIFT 5.0
- Topic: Updated StandardLibrary
- Replies: 81
- Views: 18157
Re: Updated StandardLibrary
Do you want me to put your library into the main distribution saabie? I'm back working on it now. I'll let you know when its ready. In the task "Put objects on others" look at the very last restriction "Property'...and the surface can hold...". Open the restriction and look at the restriction messa...
- Sun Mar 08, 2020 3:30 am
- Forum: ADRIFT 5.0
- Topic: Newly created tasks don't show up in the task-list.
- Replies: 5
- Views: 736
Re: Newly created tasks don't show up in the task-list.
sometimes is when creating a new task it goes into a different folder than intended and if you have a lot of folders you have to hunt for it. But its usually in the last folder you clicked on. There is a "search" function in ADRIFT to help with finding lost items. Click "Find" on the home toolbar, ...
- Sun Mar 01, 2020 2:06 am
- Forum: Game Discussions
- Topic: Updating old games
- Replies: 14
- Views: 5078
Re: Updating old games
saabie <----- note the little s (Its my nickname, not my first name)
Somebody once wrote it with a big S and several weeks later they got a splinter, so be warned!
Somebody once wrote it with a big S and several weeks later they got a splinter, so be warned!

- Sun Mar 01, 2020 2:04 am
- Forum: ADRIFT 5.0
- Topic: ADRIFT keeps shouting at me !
- Replies: 5
- Views: 799
Re: ADRIFT keeps shouting at me !
All you need to do is create a single text override that replaces every ! with a .
- Sun Mar 01, 2020 1:52 am
- Forum: ADRIFT 5.0
- Topic: Bug With Sitting On An Object In Location Group
- Replies: 3
- Views: 610
Re: Bug With Sitting On An Object In Location Group
An object in a location group is really only meant as scenery or doorways between locations. Getting onto such an object is undefined behavior, so weird things happening should be expected. What do you want to happen when you get on such an object? You could add an enhancement request that describes...
- Fri Feb 28, 2020 3:00 am
- Forum: Drifting Off-Topic
- Topic: Happy Birthday ralphmerridew
- Replies: 4
- Views: 903
Re: Happy Birthday ralphmerridew

- Thu Feb 27, 2020 4:22 am
- Forum: Competitions
- Topic: Adrift Annual Award
- Replies: 17
- Views: 4829
Re: Adrift Annual Award
With a small number of voters it is more important for the voters to be consistent in what they mean by a certain score, so there should be some guidance that they can follow. It is also easier for people to understand a "star" rating where you award 0 to 5 stars, but which is still a 0 to 10 score ...