Really excited to get into the games in this comp. Just downloaded 'em. I see that Perspectives has the most unique dispersal of its comp numbers, so my initial bias tells me I want to play it first, but I imagine I'll certainly have reviews ready for both of them by the 30th.
Lumin wrote:So, is everyone waiting till after the voting to post comments on the games, or is it just that no one has actually played them?
Also, why is it that you only notice glaring flaws in your own game after you release it?
I have played them... AND voted :p
I'm a BIG boy.. (getting extra candy for Christmas
But you are right.. Lumin.. It looks a little poor at the moment... Let's hold our thumbs....
Ghost town V 1,05: Adrift best game of the year award 2009 WIP: "Through Time" Idle "D-Day" Prog rep: Feb 16
Char: 5 Events: 5 Tasks: 185 Objects: 156 Rooms: 34... Size 47Kb
Lumin wrote:So, is everyone waiting till after the voting to post comments on the games, or is it just that no one has actually played them?
Expect reviews from me, uh, within the week! I wanted to wait 'til I had time to properly review them instead of just throwing something together. So, I was thinking Monday, but ended up only getting halfway through them on Tuesday after work. So looks more like Wednesday.
Lumin wrote:Also, why is it that you only notice glaring flaws in your own game after you release it?
I hate that! Aah! Er... maybe we should be less good at procrastinating. 'Cause for the ones I've entered, I bet if I'd let my games sit for a week and then come back to them, I'd have been able to see the problems and fix 'em.
Edit: time.
Edited By alsnpk on 1261569764
Released: For competitions: Business As Usual; Oh, Human; Existence (intro); Motion Shared names demo: "Guys, Guys"
Works in various stages of progress: Y'know, things and stuff...
Also, why is it that you only notice glaring flaws in your own game after you release it?
Heh... I tried playing Meat Monsters the other night and noticed that the intro and winning images don't seem to show up. Unless I opened the wrong version of the file?
Mine would be pretty easy to fix too, I just somehow completely failed to consider the fact that someone might start towards the mountains without snooping around the village and picking up a certain item first.
It's not gamebreaking or anything, it just a couple of descriptions that make me look really dumb.
Six votes so far. It seems likely we'll get to January 10th before we get 10 votes.
I'll see if I can play the games & vote, but it won't happen right away - Uni starts Monday.
Game in the works - Project Clocks - on hold for a bit.
Game finished - I am the Law for the OddComp. Looking forward to finishing Clocks so I can show what I can really do!
Current focus - Some microIF. Short experiments to test ideas and actually release something!
Hey Abbi, I don't know if you used my review submittals to calculate my vote or not, but you probably should since I wasn't able to vote in this poll. I clicked on the results button just to see what they were before I had even played the games, so it gave me a null vote. I haven't officially voted in this poll.
Well, theoretically we're waiting for one... And depending on who that person decided to vote for, we could have a tie... But if the entrants prefer, we could close this now, seeing as it's been about a month past when it was supposed to close.
Released: For competitions: Business As Usual; Oh, Human; Existence (intro); Motion Shared names demo: "Guys, Guys"
Works in various stages of progress: Y'know, things and stuff...