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The place to discuss the ADRIFT Interactive Fiction toolkit

EventWalk Combo - Fail to Undo / Save&Restore

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Please also refer to the ADRIFT 5 Wiki for more information.

EventWalk Combo - Fail to Undo / Save&Restore

Postby ice_wanted » Mon Jun 01, 2015 2:02 am

I've come upon this problem in one of my game where I was trying to delay the start of a walk with an event. Essentially, if you save or undo at the right moment, the walk breaks and never (re)starts.

I don't know if I'm trying to do something that wasn't meant or if this should be logged as a bug. Anyhow, check the following taf and follow instructions to the letter when they are shown. Type "Start" to initiate.
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