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Trying to understand how weight works

PostPosted: Sun Jan 22, 2017 2:42 pm
by olapidot
In my first adventure, I want to give the player character a tedious chore of moving two boxes from room A to room B. In order to make it tedious, I want to prevent the Player from taking them both at the same time so I made them both Heavy and Large. However, I have no problem picking up the boxes two at the same time. I tried to limit the Maximum weight of held items and Maximum size of held items in the Player properties but still, I have no problem picking up both boxes at the same time.

I guess I could use tasks/variables to prevent the player to pick both boxes at the same time, but is there an out of the box solution using the Weight mechanism? How do I make the boxes too heavy to carry two at once?

Re: Trying to understand how weight works

PostPosted: Mon Jan 23, 2017 1:49 am
by Kennedy
From the list of characters choose the player then set the maximum size of held items to 1 large and the maximum weight of held items to 1 heavy.

Re: Trying to understand how weight works

PostPosted: Mon Jan 23, 2017 3:39 am
by saabie
If it still does not work and your game was created before august 2013 then it may be because the old standard library from before this date is not compatible with runner versions 5.0.31.1 and later, and needs to be updated.

Re: Trying to understand how weight works

PostPosted: Mon Jan 23, 2017 5:57 am
by olapidot
The version is 5.0.35.3 and the limitations in Player Properties are 1 Large and 1 Heavy but I'm able to carry 2 Large and Heavy boxes. Oh, well, I'll limit the player in another way.