In my WIP I have a restriction on climbing objects where the PC can carry only one item if they, for example, want to climb up a ladder.
If the PC attempts to climb the ladder carrying only a container, say a bag, - with nothing in it - the PC will be able to do it. However, if there is any item inside the bag the PC will NOT be able to climb the ladder.
It is quite obvious that ADRIFT is counting any objects inside the bag as being "Held", and I consider this to be a bug and have posted a report.
EDIT: Campbell has popped out of his self-imposed exile to remove my bug report and state:
"I don't consider this a bug. I defaulted items within items to be counted within the "carried" result. There are arguments either way, but I think there are more scenarios where you would consider items within items carried by the player as being held."
This is messing up my game. I think that items in a container that is being carried should not be counted as being "held". The crazy thing is that if the container is wearable, the items in the bag if worn are NOT counted as being held, yet you are still carrying them! Have you not considered that, Campbell?
How about an option to chose either? I have added an enhancement request at: http://www.adrift.co/bug/19163