Hi!
I'm pretty sure someone has already asked something like that before but I want the PC to execute a task several times, getting completely random results, and then trigger different paths depending on that results. Let's say I want the player to roll a dice 3 times: if he got a >3 result at least once, he earns a point in another number variable which will be checked later as a restriction for future tasks. So I've created an array variable 'dice' with the possible results (1, 2, 3, 4, 5, 6) and then created a specific 'roll dice' task in which you see the text: 'You roll the dice and get a %dice[RAND(1,6)]%'.
But now I can't figure out how to keep count of that result. Thanks in advance for your help