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Event statut detection?

PostPosted: Fri Jan 04, 2019 5:46 pm
by ice_wanted
To anyone knowledge, is there a means to detect if an Event is started or not (and restart it)? (as part of a task, action, restriction, expression, or other..).

I've encountered issue with event that won't properly restart following a save game. (or UNDO that finished by a game ending).