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In possession of

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In possession of

Postby P/o Prune » Thu Sep 26, 2019 11:19 am

I have just thought of something.
Wouldn't it be possible to create a property called "in possession of" ?
As it is now you have the choice of either holding or wearing an object (say a necklace). This gives you more work when you have a task where the restriction is that the player is in possession of the necklace, and it doesn't matter if s/he is holding or wearing it.

I could probably do it with a variable but then I would have to remember to reset that variable if the player drops the necklace and then set the variable when the player picks up the necklace again.
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Re: In possession of

Postby Lumin » Thu Sep 26, 2019 1:57 pm

Nice idea.

'Visible to' has always been too broad to be all that useful, but anything like this that means less clicking will help..
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Re: In possession of

Postby saabie » Fri Sep 27, 2019 12:44 am

You could use an expression restriction:
This tests if the parent of the referenced object is the player character and works for both worn and held.
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