I have a task that starts running, and lasts 3 turns.
I've set the task control “Stop this event on completion of task Player movement”
I thought that this meant that when the player moved in any direction this would cause the event to stop. But this is not the case. Is this a bug, or am I doing something wrong here?
Event controls
Event controls
D-Day in progress 86Kb (Slowly drifting)
October 31st: 60Kb (possible entry for IFComp 2021
)
October 31st: 60Kb (possible entry for IFComp 2021
