You can vote for this suggestion here: http://www.adrift.co/cgi/adrift.cgi?page=bug&bugid=8338.punkasaurus wrote:Could you add back in the button to create an alternate description rather than making it a right-click option?
You can create all of these yourself. Just open the properties folder and create a new property, type the description you want to appear on the property tab, then select whether you want it added to the property page of objects, characters or locations.Samkid882 wrote:I would also like more object and room options, such as "Is the room dark?" and "Description upon eating/drinking object" as well as "Terminate object upon eating/drinking" or "Does object harm you or cause death upon eating/drinking?" and maybe even "Are stats increased or decreased upon eating/drinking" and if that, then "Is it temporary or permanent?". Stats for weapons, armor, clothes, and characters should be added, as well, like "Damage Influence, Damage Resistance, Poison Resistance, Venom Resistance, Resistance to Bladed Weapons, Resistance to Blunt Weapons, and Resistance to Firearms"
Samkid882 wrote:I would enjoy it if there was an actual battle system in v5, like there was in v1-4. Instead of getting rid of it, it could have been drastically improved instead.
Duncan_B wrote:I can't say I've seen any good come out of v4's battle system. Always the weakest point of an adventure made using it. The worst thing about it was that it made games unplayable on Club Floyd.
Maybe we could just let people develop combat modules and libraries on their own?
The "View" tab of the main toolbar ribbon has several options to neatly rearrange all your open windows.Inigma wrote:I've had a few issues, primarily with your folder windows. I opened a folder and somehow got it stuck under the top of the screen, and was unable to close it, except by reloading my project. I'd suggest allowing windows to 'snap' to the frame, or each other, or allow them to be free floating like the map. Perhaps being able to 'pin' them as well.
If you right-click a folder you can choose to either expand its sub-folders in the folder list or open it in a window.Inigma wrote:One other recommendation would be to allow windows that have folders to transition to those folders if you double click them. Ie: if I open a window for my 'items' folder, and it has a 'bottle' folder, the option should exist to open it in a new window or the same window. Basically, similar windows 7-style functionality.
NickyDude wrote:There have been a number of posts about the easy of use for V5 of Adrift. V5 can do a lot more than V4 but does this sacrifice ease of use? Are you finding it difficult to know where to start? What exactly do you find difficult about it? what do you need to make it easier? I thought I'd start a thread for those struggling and to get their views across.
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