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Can this be done? - throwing out the garbage

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Postby brickman » Sat May 22, 2004 11:56 am

I'm trying to write a task to allow the player to throw objects in a trash bin. What I want is when the player throws something away to move it to hidden, but I don't know how to detect what they are tossing.
I wrote a task "put * * recycler" with action "move referenced object to hidden" but I'm pretty sure "referenced object" is going to be the recycler. Do I need a separate recycle task for every possible object in my game?
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Postby Woodfish » Sat May 22, 2004 2:50 pm

You need the %object% reference.

So the task would be something like "put %object% in bin", with the action "Move referenced object (this will be whatever the player has typed as %object%) to Hidden".

You'll need a restriction "player must be holding referenced object" as well.
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Postby brickman » Mon May 24, 2004 2:38 am

Thanks, woodfish, that did the trick ;/
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