David Whyld wrote:With the exception of Po Prune and BBBen (maybe a few others, but I don't recall any names off hand), all of the drifters who used v4 have yet to write even a single game in v5. I guess we can also add Rotter to that list because I know he's still using ADRIFT and is likely to release a game with it one day. That's three still "happily using v5" compared to over a hundred who gave up. I guess they didn't like the complexity.
Lumin wrote:I think if I tried to do a really big, complex game with simulation aspects like the one I spent so much time plotting out in the past I'd go with v5 simply because I'd need custom properties, but realistically, I'm only going to be taking on small, normal projects I have a reasonable chance of finishing, assuming I'm ever able to get around to getting back into attempting IF writing again at all. Basically, I see v5 as useful if you specifically need the added features, but otherwise v4 is just simpler and faster to work with. And no, it's not just nostalgia or what I'm familiar with or whatever. I've spent a lot of time in the manual for v5, while I was far dumber 14 years ago and yet v4 just required a few minutes of clicking around. I still remember the little forest shack and surroundings I put together my first time installing the demo version. (And all the big, stupid dreams of creating an entire kingdom that worked basically as a single-player MUD...)
give *paper* to *jones*
X *door*
Lumin wrote:....or having any fun either.
Lumin wrote:I'm still holding out hope that saabie's updated runner will revitalize things around here a bit and make the version used moot; once he gets to the backwards compatibility part there will be no reason not to write a game with whichever one prefers.
Rotter wrote:The problem will be that if you release your V4 game on here hardly anyone will play it (look at recent comps). Release a V4 game out in the wider IF world and all the old moans about ADRIFT will resurface, particularly around the parser.
If you or anyone are still interested in reproducable examples I am willing to help. It is not too late to make the V5-runner work with V4-games.Campbell wrote:The object was always for the v5 Runner to run v4 games. I think when this has come up before I always asked for examples that I could work on to sort out (with specific steps to reproduce issues that behaved differently). Without these, it's very difficult to just "know" what's wrong.
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