Beginner's Game Competition

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P/o Prune
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Beginner's Game Competition

Post by P/o Prune »

Beginner’s Game Competition.

From time to time the question is asked in the forum where to find IF games suited for beginners.
So why not make a competition where the goal is to create such an IF game?
Well here it is! :D

I’ve been thinking about rules for this competition but really can’t come up with any except the usual:

Game has to be made using Adrift
Genre: Your own choice (not adult theme, though)


Then:

Minimum 4 rooms.
Must have dynamic objects.
Must have puzzles (don’t make them too hard. The idea is to give the player a good experience.)


Goal:
To create a beginner’s game that will be suitable for IF newcomers and (hopefully) wet their appetite for playing other games, or maybe even create their own.

Suggestion:
Put yourself in the player’s shoes. This is your first ever IF. How would you like your experience to be and what would you expect out of the game.

Judging:
The games will be judged by their playability, simplicity, entertainment value. In short which game will most likely spark the player’s interest in continuing playing IF.

Entering deadline: July 31th
Voting deadline: August 31st
Competition results: Shortly after.


Prize: 10 $ paid either by PayPal or Amazon voucher whichever is preferred.

The Beginner’s Game Competition is hereby declared open! :D
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Re: Beginner's Game Competition

Post by MikeDesert »

Starting
Last place winner of Adrift 2011 Ectocomp
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P/o Prune
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Re: Beginner's Game Competition

Post by P/o Prune »

MikeDesert wrote:Starting
Great Mike.. Now there's two of us. :wink:
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Re: Beginner's Game Competition

Post by DazaKiwi »

I think i will come up with something too. Count me in.

You said 'puzzles' so there has to be more than one puzzle?
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Re: Beginner's Game Competition

Post by rotter »

I've got loads of ideas but doubt I will have enough time.
Currently working on "The Blank Wall" in ADRIFT 5 and "Again and Again" in Inform 7.
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Re: Beginner's Game Competition

Post by P/o Prune »

rotter wrote:I've got loads of ideas but doubt I will have enough time.
It doesn't have to be anything major. Keep in mind that the game should be for a beginner...
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Re: Beginner's Game Competition

Post by P/o Prune »

DazaKiwi wrote:I think i will come up with something too. Count me in.

You said 'puzzles' so there has to be more than one puzzle?
Not necessarily. But keep in mind that the purpose of this competition is to create games that will give new comers a positive experience of the IF world.
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Re: Beginner's Game Competition

Post by DazaKiwi »

So who is doing this competition? i've gotten two rooms done so far.
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Re: Beginner's Game Competition

Post by P/o Prune »

DazaKiwi wrote:So who is doing this competition? i've gotten two rooms done so far.
I'm in... :wink:
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Re: Beginner's Game Competition

Post by David Whyld »

I'm half-tempted to enter this just for the sheer heck of writing another game, but... does it have to be with v5? I prefer v4 and it runs much more smoothly for me than v5.
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Re: Beginner's Game Competition

Post by Lazzah »

David Whyld wrote:I'm half-tempted to enter this just for the sheer heck of writing another game, but... does it have to be with v5? I prefer v4 and it runs much more smoothly for me than v5.
David, will you please, PLEASE give up this love affair with v.4 !!! ADRIFT v.4 is a thing of the past, nobody uses it any more. End of story. Period. Move on.

Why on earth can't you give v.5 a chance and stop harping on about how slower to use it is - in YOUR opinion - than v.4 ? I cannot understand why it is so important to you that "v.4 runs much more smoothly for me than v5". Who cares??!! Surely the most important thing is that you can produce a decent text adventure game with it. You are an excellent author, I and all your fellow Drifters would rejoice if you were to return to the fold.

Why don't you have a go at writing a beginners game using v.5 and, while you are doing so, please FORGET about v.4 ? You never know, you might come to realise that, for all its faults and bugs, v.5 isn't so bad after all!
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Re: Beginner's Game Competition

Post by David Whyld »

Nice to see you're still going way overboard, Lazzah. I mean, it just wouldn't be the same if I got a nice, measured response from you in your capacity as forum moderator, would it?

For the record, I've tried v5 and I don't like it. It's sluggish, bloated and not half as good as v4. It's full of unnecessary options that most people will never use and has done more to ruin ADRIFT's reputation than any number of negative reviews, crappy games or criticisms from the rest of the IF world. I might be more willing to persevere with it if the numerous problems that plague it were likely to be fixed one day, but we both know that's never going to happen. ADRIFT has been in maintenance mode for years now.
"v.4 runs much more smoothly for me than v5". Who cares??!!
I care. And as my opinion is the only one that matters in deciding whether I'm going to write a game with it, it matters a damn sight more than yours.

Anyway, this is Po's competition. Not yours. So let's let him decide, shall we?
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Re: Beginner's Game Competition

Post by saabie »

David Whyld wrote:I might be more willing to persevere with it if the numerous problems that plague it were likely to be fixed one day, but we both know that's never going to happen. ADRIFT has been in maintenance mode for years now.
Never say never. I've been working on my own ADRIFT runner on-and-off for the last four months and it is about half finished (388kB of source code) so I should be able to have it fully tested and working well before the end of the year (along with the game I've been working on) :)
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Re: Beginner's Game Competition

Post by David Whyld »

That's interesting. I've been hoping for improvements to the Runner for a long time now, which never seems to happen, so it'll be good to have an alternative to the official one.
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Re: Beginner's Game Competition

Post by P/o Prune »

saabie wrote:
David Whyld wrote:I might be more willing to persevere with it if the numerous problems that plague it were likely to be fixed one day, but we both know that's never going to happen. ADRIFT has been in maintenance mode for years now.
Never say never. I've been working on my own ADRIFT runner on-and-off for the last four months and it is about half finished (388kB of source code) so I should be able to have it fully tested and working well before the end of the year (along with the game I've been working on) :)
Wow, Interesting news....
Just curious.. is this known to Campbell? I mean he would have to give you the source code, wouldn't he?
Anyway.. I applaud you! I'd hate to see Adrift fade away.
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