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"Through Time" by Finn Rosenlov

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"Through Time" by Finn Rosenlov

10 - Excellent, I am drooling just thinking of the finished game
0
No votes
9 - Nearly perfect, It will probably be a stand out game
0
No votes
8 - Very good, I can't wait to see the full version
0
No votes
7 - Good, if the full game is this standard I will be very happy
4
44%
6 - Pretty good, I reckon the full game will be worth playing
0
No votes
5 - Standard fair, I am interested in what it becomes
1
11%
4 - Not quite up to expectations
1
11%
3 - Not something that floats my boat
1
11%
2 - If anything I was put of from trying the full version
1
11%
1 - Run a mile if this ever becomes a full game
1
11%
 
Total votes : 9

Postby KFAdrift » Sun May 31, 2009 1:43 pm

JUDGING "Through Time" by Finn Rosenlov

INTROCOMP AIM
The challenge is to come up with a brilliant beginning to an Adrift game that is in a working playable form. This must really make the player want to actually continue with the rest of the game, if it existed. So, it is a competition for games that are just an introduction using no more than 3 locations and is all about good writing rather than loads of actions/puzzles.

JUDGING
Judges should play the games from the zip file located at The Adventure Demos section on the Adrift site and then mark them in the poll for that game. Be careful not to get it wrong as you cannot take a vote back. Entries should be judged on the basis of how much they draw you into wanting to play the full game, but the mark should also reflect how well you believe the game fits in with the spirit and rules of the event.

Judging ends in two weeks at 5PM BST on Sunday 14th June 2009 after which the winner will be acclaimed based on the aggregate of votes cast in the game poll.




Edited By KFAdrift on 1243887025
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Staring harder at the screen doesn't give any more inspiration
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Postby alsnpk » Tue Jun 02, 2009 7:56 pm

I loved having almost every single thing I examined have an actual unique description. Very nice.

Overall, I wondered where you're going with this game. Guess I'll have to wait and see. :)
Released:
For competitions: Business As Usual; Oh, Human; Existence (intro); Motion
Shared names demo: "Guys, Guys"

Works in various stages of progress:
Y'know, things and stuff...
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Postby Cowboy » Thu Jun 04, 2009 10:22 am

alsnpk wrote:I loved having almost every single thing I examined have an actual unique description. Very nice.

Overall, I wondered where you're going with this game. Guess I'll have to wait and see. :)

I'm afraid I was a little too hasty in submitting the game, Abbi.
I had only a few days from my return from vacation to the deadline, so I kind of modyfied my present game and sent it in.
Not that it's an excuse, merely an explanation.
Cheers
P.s.
If you turn on the TV you will get a hint about the game... ;)




Edited By Cowboy on 1244191661
Ghost town V 1,05: Adrift best game of the year award 2009
WIP:
"Through Time" Idle
"D-Day" Prog rep: Feb 16
Char: 5 Events: 5 Tasks: 185 Objects: 156 Rooms: 34... Size 47Kb
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Postby madquest8 » Thu Jun 11, 2009 11:57 pm

Through time
Got a run time error for looking under the couch...
Gave up (don't have a lot of staying power LOL)
1/10
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Postby KFAdrift » Mon Jun 15, 2009 6:12 pm

Voting over
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