
Lumin wrote:I like the limit. It's been a long month for me, I've had a lot of very unfun stuff going on in RL, and there's no way I'd consider entering a comp that required a commitment to write a full-length game right now. But I know I can set aside three hours today and I'm going to.
As for questions 1 and 2, I have enough confidence in this community to assume no one is so dead set on winning ten dollars and an action figure they're going to blatantly cheat, though if someone does blur the lines a little...so what? The Ectocomp is one of my favorite ADRIFT traditions and it's always been more about the fun than the prizes.
I know - tell Lumin to stop hogging all the awards...Po. Prune wrote:Oh, and I hope that you and Campbell will be able to squeeze in three hours from somewhere.
Po. Prune wrote:I'm just curious...
Why the three hour rule?
1: There's no way we can check if the rule has actually been obeyed.
2: Authors are allowed to plan their game beforehand. So it's only a matter of how fast things can be transferred (pasted) from the word document to the developer.
3: The chance of unfinished games is much bigger (and we all keep complaining that we need more good Adrift games out there)
Lumin wrote:So so far I've started two games and then not come remotely close to finishing them in time. Progress!
..eh, I'll try again tomorrow after work. Third time's the charm and all.
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