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Re: ECTOCOMP 2013

PostPosted: Wed Oct 30, 2013 4:38 pm
by DCBSupafly
Finishing up now! I wonder if we have any non-ADRIFT entries.

Re: ECTOCOMP 2013

PostPosted: Wed Oct 30, 2013 4:43 pm
by David Whyld
From following the discussions over on the Intfiction forum, I suspect there'll be a lot more non-ADRIFT entries than ADRIFT ones.

My entry is in anyway, a little Twine game about zombies.

Re: ECTOCOMP 2013

PostPosted: Wed Oct 30, 2013 10:01 pm
by Mel S
I'm still working on mine so I'll be cutting it close to the deadline but it will be in.

Re: ECTOCOMP 2013

PostPosted: Thu Oct 31, 2013 12:17 am
by DCBSupafly
After starting over and writing a second, seriously buggy combat game, I think I have to give up this time. :( Looking forward to playing everyone's entries though!

Re: ECTOCOMP 2013

PostPosted: Thu Oct 31, 2013 7:19 am
by Mel S
I'm afraid I'm going to have to admit defeat like DCBSupafly. After a good start with my game, I got tangled up in problems with using v5 and I went way over the time limit just trying to figure out how to make my puzzles work properly. I thought I had a basic grasp on it but I think I can safely say I have no idea how to use v5.

Re: ECTOCOMP 2013

PostPosted: Thu Oct 31, 2013 7:45 am
by David Whyld
Why not write it in ADRIFT 4?

Re: ECTOCOMP 2013

PostPosted: Thu Oct 31, 2013 12:37 pm
by David Whyld
A list of the comp games is up at

http://www.intfiction.org/forum/viewtop ... 997#p59997

No ADRIFT entries this year by the look of things.

Re: ECTOCOMP 2013

PostPosted: Sun Nov 03, 2013 1:03 pm
by Lumin
David Whyld wrote:No ADRIFT entries this year by the look of things.


Well that's kind of sad. :(

I think I'm just not cut out for three hour comps, my entry always starts well and then halfway through I realize it's too ambitious or too complex for the time limit. And knowing it was going to be played by a wider audience this year put a lot more pressure on me not to use the simpler ideas I had. Also just too many dang interruptions this year, the last couple of weeks I've had to either stay up ridiculously late or get up ridiculously early for a precious hour of uninterrupted computer time, neither of which I'm exactly good out.

Oh well, here's hoping for a better turn out next year. Maybe if I start attempting to write the thing in May I'll have something workable by October. :wink:

Re: ECTOCOMP 2013

PostPosted: Sun Nov 03, 2013 3:47 pm
by David Whyld
The EctoComp is only for a bit of fun and no one expects the games to be masterpieces. And considering some of the efforts entered this time - "You Are A Blob!" take a bow - I doubt your game, no matter how bad it was, could be worse than them. I'm not expecting to win anything with my game but just figured it would be fun to enter.

Re: ECTOCOMP 2013

PostPosted: Sun Nov 03, 2013 3:50 pm
by P/o Prune
David Whyld wrote:No ADRIFT entries this year by the look of things.

Isn't it amazing? :x
This competition started off as an Adrift thing, if I remember correctly, and now we can't even produce one single game.
It's damned sad if you ask me. :(

Re: ECTOCOMP 2013

PostPosted: Sun Nov 03, 2013 4:41 pm
by David Whyld
Really, if people are annoyed at the lack of ADRIFT games in the comp, all they needed to do was enter one.

Re: ECTOCOMP 2013

PostPosted: Sun Nov 03, 2013 4:53 pm
by P/o Prune
David Whyld wrote:Really, if people are annoyed at the lack of ADRIFT games in the comp, all they needed to do was enter one.

I'm not annoyed, David. I was merely stating a fact that I think it's sad that a competition that was started as an Adrift thing can't even show one single Adrift entry.

Re: ECTOCOMP 2013

PostPosted: Mon Dec 02, 2013 1:53 pm
by David Whyld
The EctoComp is now over. Did anyone play and / or vote for any of the games? There were a few good efforts.

Re: ECTOCOMP 2013

PostPosted: Tue Dec 03, 2013 6:24 am
by Duncan_B
Results are here! :thanks: Reviews here! :claps:

I managed to play a few with the SF Interactive Fiction Meetup Group in Oakland at the beginning of the month, but didn't vote because I didn't feel I got around to playing enough of the entries. We played "The Horrible Pyramid," "Chemistry and Physics," "Zombie Dating.zom," "The Nessa Springs Slasher," and the one Ren'Py game where you're a ghost. Time was short, though, so despite my suggestion that we play the other zombie game, we didn't end up getting around to playing David's game. I probably will play more at some point, and vote them all <3.

:quotes: I <3 ECTOCOMP! :D

:bravo: