ADRIFT Forum


The place to discuss the ADRIFT Interactive Fiction toolkit

Module Bug with .TAF file - A bug with importing a module

This forum is the place to discuss the older ADRIFT versions 3.9 and 4.0.

Please refer to the ADRIFT 4 Manual for more information.

Postby nick » Sat Jun 29, 2002 3:04 am

Ok, so I converted my3.9 game to 4.0, and exported the entire thing as a module.
When I try to import it into a blank file, or any other file for that matter, I get the following list of Parse Errors:

Parse Error on line 1738: Expected EVERY or Most
Parse Error on line 1738: CHANGE is not a valid task definition
Parse Error on line 1738: MAX is not a valid task definition
Parse Error on line 1738: OF is not a valid task defintion
Parse Error on line 1738: CHARACTER is not a valid task definition
Parse Error on line 1738: Char10 is not a valid task definition
Parse Error on line 1738: BY is not a valid task definition
Parse Error on line 1738: 5 is not a valid task definition
Parse Error on line 1739: CHANGE is not a valid task definition
Parse Error on line 1739: MAX is not a valid task definition
Parse Error on line 1739: DEFENCE is not a valid task definition
Parse Error on line 1739: OF is not a valid task definition
Parse Error on line 1739: CHARACTER is not a valid task definition
Parse Error on line 1739: Char11 is not a valid task definition
Parse Error on line 1739: BY

That is the list of errors I got when trying to import the module.
Can anyone help me with this one? I've got no idea what's going wrong with this, and I'd like to figure it out.
Thanks!
-Nick
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