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Wrong colour

PostPosted: Tue Sep 25, 2012 2:21 am
by Duncan_B
User commands in the v4 Runner should appear as red. Definitely set typed colour to red. Appearing as green. A bug, perhaps?

Re: Wrong colour

PostPosted: Tue Sep 25, 2012 7:42 am
by Campbell
Where are you seeing this? Is it on a particular game? Works fine for me.

Re: Wrong colour

PostPosted: Tue Sep 25, 2012 6:20 pm
by Duncan_B
I'm seeing this on my latest WIP. It has only done this since the last update to v4.

Re: Wrong colour

PostPosted: Tue Sep 25, 2012 7:18 pm
by Campbell
Strange - I don't recall changing much. Feel free to send it to me if you want me to take a look

Re: Wrong colour

PostPosted: Tue Sep 25, 2012 8:48 pm
by Duncan_B
Hmm... so, when this occurred, it was during a part I was really focused in on. Now that I'm giving the game some final playthroughs to make sure nothing's broken, I'm seeing that it only occurs for a playthrough where the player says they haven't played IF before (there's a little tutorial bit). Could a stray <c> tag or something similar cause a problem like this? Have e-mail'd you a copy for your perusal.

Re: Wrong colour

PostPosted: Mon Oct 01, 2012 4:50 pm
by Campbell
As per email, it's a bug with ADRIFT 4, caused by font changes before a cls persisting and messing up the next screen. A workaround is to put a space before any <cls> commands, to ensure any terminated font tags revert to the default font before the screen is cleared.

Re: Wrong colour

PostPosted: Sat Nov 03, 2012 10:06 pm
by nikkil
That was quick. Any notes if this would be corrected soon tho?