There is aonther thread WiP 2012 somewhere in this fourm but I'm afraid that not many people found it worth adding on to it.
Anyway. For me, I'm currently working on three projects.
1: Son of Camelot which is in the final beta. That is if I can find someone who'd be willing to give it that final run. This is the final chapter of the Camelot trilogy I started earlier, but it can be played separately.
Your father has passed away, and while going through his papers you find the parchment handed to him by King Arthur of Camelot. You are surprised to find out that the parchment actually dates back to the 6 century and you travel to England to try and trace the parchemnt.
Of course this isn't just it. You'll get involved in helping save Camelot from Arthur's sister Morgane, and fall in love with the tour guide (who turns out to be not just your ordinary tour guide) Oh, and of course Merlin is here too.
So far I've got most of the game worked out and tested, but I need to test the final piece and are looking for someone who'd be interested in giving me a hand here.
2: D-Day. I haven't given up on this. I'm still working on it and I am progressing, although slowly.
Here you are one of th emany G.I's landing on the beaches of Normandy in 1944. After having made it off the beach (if you can) you will find that your mission hasn't ended there. A German artillery battery has zeroed in on an important intersection and threatens to stop the invasion if it's not eliminated.
This is probably my biggest game so far, implementing both sounds and pictures. People who have seen the trailer I released know what I'm talking about.
3: We'll meet again: Another war time story. The celebration of the Battle of Britain is taking place in the famous pilot's "water hole" The Majestic hotel. As a relative of one of hte pilots you are invited.
This one is still in the making. I'm trying to find a plot here and I have a rough sketch of the game in my mind.