Lazzah wrote:I have one game, Die Feuerfaust - The Fist of FIre, awaiting final playtesting and my WIP is The Lost Children. They are 3rd and 5th respectively in the Alaric Blackmoon series.
Dksmall wrote:If Lost Children is the 5th, what's the 4th?
ralphmerridew wrote:BenKurosu: Suggestion: start with a few small games (even if you don't redistribute them).
BenKurosu wrote:I want to make a complete open world text adventure.
BenKurosu wrote:I'm working on my first IF yes...
So it's been two days in since i started with ADRIFT. So as a complete newb when it comes to the creation of interactive fiction. I'd say that i could very well be hopeless in my pursuit to create this. Needless to say it'd be very time consuming creating scripts and properties and control variables that would allow the character to do other things.
Like i'd want a variable to control random events like rain. Even a passage of time depending on what action you did and where you did it.
Properties for stats for characters, and how to gain/lose depending on actions and things within the story.
Even things like professions giving you special abilities. (I.E. Thief being able to pick locks with a higher chance variable than others.)
And whilst i sound like i know any of these variables/properties. I'm simply going on a basis of calling out what i think would be what. I've tinkered with adrift a bit but I am still pretty much in the dark. Yet I still want to create an open world text adventure that really gives you freedom.
Not a dungeon crawler but an RPG. Whether your role is wanting to be a knight fighting in a war. A bar maiden serving ale at the pub. A monster hunter vying for a good hunt. I want to be able to choose.
I'd really welcome the suggestions and criticism and even more so help if anyone has successfully made a script or task that mimics something i'd need and teach me how to overall just use ADRIFT V5.
Thanks for reading!
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