First, a disclaimer! I might very well be incapable of being objective here just because I don't think I can ever get enough of Thingamus's writing style. Even simple things like the fact that my character 'swaggereth east' instead of just, you know, moving there, puts a huge grin on my face. (Also, pirates.)
So, that out of the way, in my incredibly biased opinion this was ridiculously fun to play. Everything I did or looked at had an appropriately piratey description, and I don't think I ever even saw a single default Adrift message to break the mood.
This game also has to be one of the newbie-friendliest ones I've ever seen, with a handy (in-character) tutorial, objects with clearly described uses to remove the possibility of GTV, and a simple, straightforward plot. (Also, pirates.)
If I reeeeaaally force myself, I suppose I could still think of two minor nitpicks. First, at one point a ship shows up, but afterwards is not actually visible when you look around. (Though due to the nature of this ship and its crew, I suppose if one were creative enough it could be argued that that could actually make sense, though I'm pretty sure that wasn't the intention from a gameplay standpoint.)
Secondly, the game is way, way too short. That simple, straightforward plot is a double-edged sword; without more puzzles, or at least more complex ones, it means the game is over just when it feels like is should be beginning. I wanted more content, a bigger island and a treasure that was trickier to find.
...for that matter, remotely realistic expectation or not, after leaving the island I wanted to sail around the ocean drinking grog and having adventures on the high seas. Thingamus, that IS your next project, right?
(SummerComp 2010) Pirates Plunder!
- Hensman Int'l
- Posts: 197
- Joined: Sat Aug 05, 2006 1:48 am
- Points: 10
- Location: Wisconsin USA
From my voting record -
Thou hast to be foolish to taketh thineself too seriously, thus one must proclaimeth loudly, "Bottoms UP!", and raiseth a flaggon in toast!
Comments: This is the perfect game to introduce IF to a newbie. Short but fun.
Thou hast to be foolish to taketh thineself too seriously, thus one must proclaimeth loudly, "Bottoms UP!", and raiseth a flaggon in toast!
Officially and Fully Released:
The Fly Human (v.4) - 2010
Brain Dead Weekend (v.4) - 2011
The Fly Human (v.4) - 2010
Brain Dead Weekend (v.4) - 2011