Uh, however... getting back to my original point... so it sounds like the games people want to play are games that ones that have already been reviewed? What sort of games are people looking for? Do we have mystery fans in the audience? Do people want more speed-IF? Comedy? Epic fantasy?
This brings up another interesting question:
The first question any author should ask him/herself is "For whom am I writing?"
Myself because I enjoy writing games, or because I want to know that someone is playing my games?
Secondly, why are you writing a game? Is it because you like the "puzzle" of creating the game, or because you want to tell a story?
Do we write what we think the players want, or do we write what we enjoy writing?
I would never write a vampire game or a game with zombies for instance. Nothing wrong with games like that, it just doesn't interest me.
I believe that an author should write a game about a subject s/he finds interesting. This will automatically make the game much more enjoyable to play because the writer has put a bit of him/herself into it, rather than a game which is written because "Ohh people wants horror games, so in order to have my game played I'd better make a horror game"
There's nothing wrong about thinking about what a possible audience wants, but don't sell yourself short just because you want your game played.
A game written out of interest beats a game written because trying to reach as broad an audience as possible any day (In my book anyway)

