ADRIFT Forum


The place to discuss the ADRIFT Interactive Fiction toolkit

Creating a CYOA game in ADRIFT 4

This forum is the place to discuss the older ADRIFT versions 3.9 and 4.0.

Please refer to the ADRIFT 4 Manual for more information.

Creating a CYOA game in ADRIFT 4

Postby Blinddrifter » Tue Oct 27, 2015 3:19 am

Hi.
How does one go about making a choose-your-own-adventure style game in ADRIFT 4.0?
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Re: Creating a CYOA game in ADRIFT 4

Postby Po. Prune » Tue Oct 27, 2015 8:31 am

Why Adrift 4?
D-Day V.5 in progress 79Kb so far (slowly getting there)
Anno 1700 in progress 111Kb
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Re: Creating a CYOA game in ADRIFT 4

Postby David Whyld » Tue Oct 27, 2015 8:33 am

Maybe he prefers it to Adrift 5.

To create a CYOA style game in Adrift 4, the easiest way is to have a separate room for each section and handle movement back and forth between the rooms / sections via tasks. There are several CYOA games on the site right now (a few of mine included) which do this kind of thing so you should probably open up a few of them to see how it works.
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Re: Creating a CYOA game in ADRIFT 4

Postby Blinddrifter » Tue Oct 27, 2015 12:17 pm

Po. Prune wrote:Why Adrift 4?

Because ADRIFT 5 is not accessible with screen readers.
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