Stats
Spoiler
Stats:
Offense(ATK/Attack): How much damage you can deal.
Defense(DEF): How much damage you can protect yourself from(aka. damage mitigation/suppression).
Accuracy(ACC): How accurate you are, which means, how frequently you can hit your enemy.
Evasion(EVA): Allows to evade attacks.
*Mitigation is a term used in Overwatch for taking damage and protecting yourself.
HP: Health Points, how much damage you can receive before you get killed.
Offense(ATK/Attack): How much damage you can deal.
Defense(DEF): How much damage you can protect yourself from(aka. damage mitigation/suppression).
Accuracy(ACC): How accurate you are, which means, how frequently you can hit your enemy.
Evasion(EVA): Allows to evade attacks.
*Mitigation is a term used in Overwatch for taking damage and protecting yourself.
HP: Health Points, how much damage you can receive before you get killed.
Spoiler
Normal attack: A normal attack, designed to deal the ATK damage.
Hard Attack: ATK+50%ATK.(2 turns to recharge, starts ready)
Ultimate: 300% of the normal attack.(8 turns to charge, doesn’t start ready)
Formulas
Normal Attack: ATK-Enemy Defense/Enemy ATK-Your Defense
Hard Attack: (ATK+50%ATK)-DEF
Ultimate Attack: (ATK*3.0)-DEF
Hard Attack: ATK+50%ATK.(2 turns to recharge, starts ready)
Ultimate: 300% of the normal attack.(8 turns to charge, doesn’t start ready)
Formulas
Normal Attack: ATK-Enemy Defense/Enemy ATK-Your Defense
Hard Attack: (ATK+50%ATK)-DEF
Ultimate Attack: (ATK*3.0)-DEF
Spoiler
Normal Attack: “You attack <character> with <weapon>, he/she receives ## damage”
Hard Attack: “You decide to use a harder attack. You swing your <melee-weapon> in a stronger way, dealing ## damage”.
Ultimate Used:
“You use your ultimate ability, dealing ## damage to your target in a awesomely powerful blow” /
“Enemy uses his/her ultimate ability. <enemy ultimate line, defined by ultimate property>, he/she deals a powerful blow on you, be careful!”.
Danger: “You are in danger, get yourself healed as soon as possible”/ “He/she is in danger, now is your chance”.
Ultimate Ready: “Your ultimate ability is ready” / “Enemy ultimate is ready, heads up!”.
Ultimate Charging: “Your ultimate ability is charging, just a few more turns!”
Hard Attack: “You decide to use a harder attack. You swing your <melee-weapon> in a stronger way, dealing ## damage”.
Ultimate Used:
“You use your ultimate ability, dealing ## damage to your target in a awesomely powerful blow” /
“Enemy uses his/her ultimate ability. <enemy ultimate line, defined by ultimate property>, he/she deals a powerful blow on you, be careful!”.
Danger: “You are in danger, get yourself healed as soon as possible”/ “He/she is in danger, now is your chance”.
Ultimate Ready: “Your ultimate ability is ready” / “Enemy ultimate is ready, heads up!”.
Ultimate Charging: “Your ultimate ability is charging, just a few more turns!”
Spoiler
Light Armor: DEF+4
Medium Armor: DEF+8
Heavy Armor: DEF+12
Potion: restoration=(max_life/2)+current_life
Medium Armor: DEF+8
Heavy Armor: DEF+12
Potion: restoration=(max_life/2)+current_life