Inform 7 is well documented both internally and by third parties. My post where I wrote that, I was specifically talking about making an extremely simple one room, few object game. A tutorial. Inform 7's documentation doesn't have a beginner's tutorial. There are Inform 7 tutorials in existence, but you have to seek them out.ralphmerridew wrote:Dejaduo: What exactly do you mean by "in the absence of documentation"? Considering that one of the big draws of I7 is that the documentation is extensive and well-integrated into the IDE (400 plus examples which can be run at the press of a button), I consider evaluating I7 without its documentation to be equivalent to evaluating a sprinter without his right leg.
It could be argued that such instructions are in the documentation, but there's not a step by step paste this etc type of construct. The instructions they have in there are for unrelated games and it's to the user to interpret this to their own game.
So I would have to say with the included documentation, making an extremely simple game, ADRIFT probably has the edge on Inform.