Mystery Fun House
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- Posts: 90
- Joined: Sat Jan 03, 2015 10:54 pm
- Points: 10
Mystery Fun House
In Scott Adams' Mystery Fun House game, has anyone tried kissing the mermaid? Or kissing the lady at the admissions desk?
Re: Mystery Fun House
Can't say I have, but now I am intrigued. Will have to dig it out and give it a whirl.
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- Posts: 90
- Joined: Sat Jan 03, 2015 10:54 pm
- Points: 10
Re: Mystery Fun House
In both cases,
Spoiler
the game says, Weeee!
Re: Mystery Fun House
Yes. I had kissed the ticket lady but I haven't got to the mermaid yet.
That response seems pretty tame by today's standards, but back then it was probably as far as Scott was willing to go. After all, most players were kids. (I was too) so authors needed to be careful what they put in games so that their rating wouldn't be jeopardised.
That response seems pretty tame by today's standards, but back then it was probably as far as Scott was willing to go. After all, most players were kids. (I was too) so authors needed to be careful what they put in games so that their rating wouldn't be jeopardised.
Re: Mystery Fun House
Actually I'm pretty sure that nowadays, reviewers would be pretty shook by that Wheeeee! and complain that your game treated sexual assault as a funny flippant joke.R2T1 wrote: ↑Sun Dec 20, 2020 5:19 am Yes. I had kissed the ticket lady but I haven't got to the mermaid yet.
That response seems pretty tame by today's standards, but back then it was probably as far as Scott was willing to go. After all, most players were kids. (I was too) so authors needed to be careful what they put in games so that their rating wouldn't be jeopardised.
Re: Mystery Fun House
Actually I'm pretty sure that nowadays, reviewers would be pretty shook by that Weeee! and complain that your game treated sexual assault as a funny flippant joke. (And never mind that they voluntarily typed the command to find it...)R2T1 wrote: ↑Sun Dec 20, 2020 5:19 am Yes. I had kissed the ticket lady but I haven't got to the mermaid yet.
That response seems pretty tame by today's standards, but back then it was probably as far as Scott was willing to go. After all, most players were kids. (I was too) so authors needed to be careful what they put in games so that their rating wouldn't be jeopardised.