Wrong colour
Wrong colour
User commands in the v4 Runner should appear as red. Definitely set typed colour to red. Appearing as green. A bug, perhaps?
- Campbell
- Site Admin
- Posts: 4734
- Joined: Sun Jun 23, 2002 12:05 pm
- Points: 0
- Location: Edinburgh, Scotland
- Contact:
Re: Wrong colour
Where are you seeing this? Is it on a particular game? Works fine for me.
ADRIFT Developer developer.
Re: Wrong colour
I'm seeing this on my latest WIP. It has only done this since the last update to v4.
- Campbell
- Site Admin
- Posts: 4734
- Joined: Sun Jun 23, 2002 12:05 pm
- Points: 0
- Location: Edinburgh, Scotland
- Contact:
Re: Wrong colour
Strange - I don't recall changing much. Feel free to send it to me if you want me to take a look
ADRIFT Developer developer.
Re: Wrong colour
Hmm... so, when this occurred, it was during a part I was really focused in on. Now that I'm giving the game some final playthroughs to make sure nothing's broken, I'm seeing that it only occurs for a playthrough where the player says they haven't played IF before (there's a little tutorial bit). Could a stray <c> tag or something similar cause a problem like this? Have e-mail'd you a copy for your perusal.
- Campbell
- Site Admin
- Posts: 4734
- Joined: Sun Jun 23, 2002 12:05 pm
- Points: 0
- Location: Edinburgh, Scotland
- Contact:
Re: Wrong colour
As per email, it's a bug with ADRIFT 4, caused by font changes before a cls persisting and messing up the next screen. A workaround is to put a space before any <cls> commands, to ensure any terminated font tags revert to the default font before the screen is cleared.
ADRIFT Developer developer.
Re: Wrong colour
That was quick. Any notes if this would be corrected soon tho?