Search found 3310 matches

by P/o Prune
Tue Nov 30, 2021 7:05 am
Forum: ADRIFT 5.0
Topic: Auto-Complete bug?
Replies: 1
Views: 64

Auto-Complete bug?

It appears that when you use Auto-Complete, typing "S" gives you shove, rather than "south."
Has any one else experienced this?
by P/o Prune
Sun Nov 28, 2021 3:05 pm
Forum: ADRIFT 5.0
Topic: Simpler size and weight system
Replies: 1
Views: 75

Re: Simpler size and weight system

Thanks Denk. This was just what I've been looking for.
I wonder how many drifters actually use the object / container property when creating a game.
I, for one, do for some objects.
by P/o Prune
Wed Nov 24, 2021 11:07 am
Forum: ADRIFT 5.0
Topic: Properties anyone?
Replies: 2
Views: 142

Properties anyone?

I'm trying to make my own property but it won't work as I intend it to. The fact is that I would like to have the option of excluding open / close status on objects. I realize that I can get around it by using text override. But I believe that it would be much easier to have the option when creating...
by P/o Prune
Sun Nov 21, 2021 8:24 pm
Forum: General IF
Topic: Language Barrier in Interactive Fiction
Replies: 11
Views: 334

Re: Language Barrier in Interactive Fiction

Denk can explain it how to go about translating the library it's not that hard, but it is a lot of work.
By the way, I know that another Drifter has translated Adrift into Italian.
by P/o Prune
Sun Nov 21, 2021 8:09 pm
Forum: ADRIFT 5.0
Topic: Problems with Time Library
Replies: 6
Views: 188

Re: Problems with Time Lib

I'm not at my compter at the moment. But I remember using day/night in Ghost Town.
I used an event to control the change between day and night. The cyclus was turn based.
Another thing is that I think that there is a day / night library in the Adrift libraries.
by P/o Prune
Sun Nov 21, 2021 8:02 pm
Forum: General IF
Topic: Language Barrier in Interactive Fiction
Replies: 11
Views: 334

Re: Language Barrier in Interactive Fiction

Denk and I (mostly Denk :whistle: ) ) have managed to translate the Adrift library into Danish, and I have made a couple of games in Danish. Even though the library was translated there are some words and phrases that are hard coded into Adrift. But it is now possible for Danes to write games in Dan...
by P/o Prune
Sun Nov 21, 2021 7:45 am
Forum: ADRIFT 5.0
Topic: Map position?
Replies: 1
Views: 100

Map position?

Is there a way to change the default map orientation? As I see it, the map is oriented by default with north pointing upwards. I assume it's seen from the player's point of view having him/her always looking north. But is there a (simple) way to turn it around so south is pointing upwards instead? I...
by P/o Prune
Sun Nov 21, 2021 7:37 am
Forum: Drifting Off-Topic
Topic: Happy Birthday, Denk
Replies: 3
Views: 178

Happy Birthday, Denk

:claps:
Hey there..... :thanks:
Happy birthday, Denk. :bravo:
Wishing you all the best and hope that you'll have a great day with friends and family. :D
by P/o Prune
Sun Nov 21, 2021 7:36 am
Forum: Drifting Off-Topic
Topic: Wheel of Time
Replies: 4
Views: 181

Re: Wheel of Time

I don't have Amazon Prime. So I can't really comment on this one. But in general I think that the quality of series, movies etc. has declined immensely with all the new streaming services. Everybody is trying to get as big a piece of the cake as possible, so it's all about publishing as much as poss...
by P/o Prune
Sat Nov 20, 2021 4:38 pm
Forum: ADRIFT 5.0
Topic: Love the search in tasks
Replies: 6
Views: 120

Re: Love the search in tasks

I'm looking forward to the finished game. I remember that I liked the early "beta-version" I tested back in 2017, but I can see in your WIP-thread that the file has grown 200kB more, so I am quite curious to see, if that is pure polish or if the game has been changed some. 2017, are you sure? I rem...
by P/o Prune
Sat Nov 20, 2021 10:20 am
Forum: ADRIFT 5.0
Topic: Love the search in tasks
Replies: 6
Views: 120

Re: Love the search in tasks

Totally agree. I can't remember how many times it has saved by butt. :yeah:
by P/o Prune
Fri Nov 19, 2021 4:36 pm
Forum: W.I.P.
Topic: The Long Way Home
Replies: 3
Views: 136

Re: The Long Way Home

Actually that sounds like a good premise for an Adrift competition! :whistle: We could use the same starting options. The game starts with the player inside the plane right after the ambush. He will have three options. 1: Leave the plane immediately. 2: Try to make it back to England. 3: Head towar...
by P/o Prune
Thu Nov 18, 2021 12:02 pm
Forum: W.I.P.
Topic: The Long Way Home
Replies: 3
Views: 136

The Long Way Home

Nov. 18th. Don't you just hate it when you're working on a project and then suddenly get an idea for another project that's even better? :x While Oct. 31st. is being beta testet, I had begun working on one of my other games which is long overdue. Well, that was a short lived enterprise :whistle: I ...
by P/o Prune
Wed Nov 17, 2021 9:00 am
Forum: ADRIFT 5.0
Topic: Remove static object?
Replies: 2
Views: 104

Remove static object?

Is it possible to be able to remove / undo a static object that is part of a dynamic object? In my next game the pilot (player) is wearing a leather helmet (of course) an oxygenmask is attached to this helmet and he is breathing through it. I want him to be able to "remove" the mask without the usua...
by P/o Prune
Sun Nov 07, 2021 7:42 am
Forum: Drifting Off-Topic
Topic: Foundation anyone?
Replies: 6
Views: 294

Re: Foundation anyone?

You haven't seen part 1 and you are looking forward to part 2 Po Prune? :| (I presume you are talking about the last dune movie?). Yes it does look good. I have recently read the first book, reading the second one at the moment. Do they do a voice dub for movies at your cinema in your language over...