WebRunner graphics

Announcements about ADRIFT, this Forum, the website and anything else relevant.

For more information visit the main ADRIFT Website
User avatar
Campbell
Site Admin
Posts: 4736
Joined: Sun Jun 23, 2002 12:05 pm
Points: 0
Location: Edinburgh, Scotland
Contact:

Re: WebRunner graphics

Post by Campbell »

I have updated WebRunner, so it now also supports audio.
ADRIFT Developer developer.
User avatar
Lazzah
Moderator
Posts: 2490
Joined: Thu Mar 31, 2011 5:54 am
Points: 100
Location: Clacton-on-Sea, Essex
Contact:

Re: WebRunner graphics

Post by Lazzah »

Campbell wrote:I have updated WebRunner, so it now also supports audio.
Even though I never use audio in my games............

:Thanks: :claps: :bravo: :yeah:
Visit "Larry's ADRIFT Text Adventures" at http://LarrysAdriftTextAdventures.co.uk
User avatar
P/o Prune
Site Admin
Posts: 4885
Joined: Mon Jun 24, 2002 9:18 am
Points: 168
Location: Denmark

Re: WebRunner graphics

Post by P/o Prune »

Lazzah wrote:
Campbell wrote:I have updated WebRunner, so it now also supports audio.
Even though I never use audio in my games............

:Thanks: :claps: :bravo: :yeah:
You'd better when D-Day is released :P
D-Day in progress 86Kb (Slowly drifting)
October 31st: 93Kb (possible entry for IFComp 2021 :wink: )
User avatar
Campbell
Site Admin
Posts: 4736
Joined: Sun Jun 23, 2002 12:05 pm
Points: 0
Location: Edinburgh, Scotland
Contact:

Re: WebRunner graphics

Post by Campbell »

Campbell wrote:There seems to be a slight glitch, in that it isn't scrolling new images up properly as if they're just being loaded, presumably due to the fact that the browser doesn't know the amount to scroll before the image has loaded. Once cached, this seems ok, with the exception of Chrome, that doesn't seem to scroll properly afterwards. I haven't found a solution for that yet, but all the other browsers seem ok.
This has now been resolved.
ADRIFT Developer developer.
Post Reply